2009-09-21: Stiga Visualization

My parts: Lighting, Shading, Texture & Fur.

Jonne: Modeling cutter and cutterhead,animation, organizing and project management
Christian: Tools modeling
Pontus: Comp & Mattepaint

A visualization project me and a three other students had over the summer ’09.

tree_006

I was also supposed to do a background tree, for more integration with the 3D, but it didn’t make it to the final version. So this is the wip-render, directly from Maya.

Summer 2009

2009-09-18: Oldman

Oldman

Oldman

Painted in Photoshop

Mars, 2008

2009-09-18: Priest

Priest

Priest

Quick scetch

Mars, 2009

2009-09-18: Warrior

Warrior

Warrior

Character Concept

Februari, 2008

2009-09-18: Steampunk

SteamPunk

Steampunk character

Character Concept, later modelled to be used in Unreal Tournament 2K4 engine.

March, 2007

2009-09-18: Grey Town

GreyTown

Grey Town

Painted in Photoshop

2007

2009-09-18: Skull

skull

Skull

A quick scetch of a humanoid skull

March, 2008

2009-09-18: Desert Buggy Project

buggy_01_mid

buggy_02_mid

Desert Buggy Concept Art

This is a concept model of a project me and my friend Jonne are working on. I have modelled everything except the tires, which are going to be used in the final version.

2009-09-18: w810i

w810i

w810i

First school assignment, model and render a technical product.

2009-09-18: The Haunted Hallway

The Haunted Hallway - Lighting Challenge

The Haunted Hallway – Lighting Challenge

All textures are own photos taken in a old Ghost house.

April, 2009